![]() TRANSLUCENT MATERIALS - The industry's first technology capable of scanning & rendering translucent materials. Happy New Year and a warm thank you on behalf of the whole VRscans team here for being with us throughout the last year It has been a long time coming, and admittedly, we did not keep our promise to double the size of the library by 2018. REFLECTIVE & HOLOGRAPHIC MATERIALS - Render complex reflective and holographic surfaces. ![]() PHYSICAL MATERIALS - Render a wide variety of physical materials including plastic, leather, stone, metal, wood, and fabric.ĬAR PAINTS - Simulate the look of highly-detailed car paint, complete with orange peel and clear coat. Now available in Max and Maya, and coming soon for Sketchup and Rhino. SEAMLESSLY TILEABLE - VRscans materials repeat without joins.ĬUSTOMIZABLE - Fine-tune the appearance of materials directly in Max or Maya.īUILT FOR V-RAY - Render with V-Ray 3.5 or higher, the industry's leading renderer for VFX, product design and architectural visualization. More advanced than a single point BRDF, VRscans recreate a material's true surface appearance and response to light.ĮASY TO USE - RVRscans require no prior material-building knowledge, or use of reference materials. PHYSICALLY ACCURATE - VRscans are created from thousands of images, capturing a material's bidirectional texture function (BTF). INCREDIBLY PHOTOREAL - VRscans uses high-quality hardware to capture the material’s texture in exceptional quality. ![]()
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